Granny Wars box art — eight grannies brawling with teapots, canes and yarn

Granny Wars, the digital tea table

A game of tit for tat! — now with bots who bluff.

How many at the table?

You'll be dealt a secret Loyalty card — that granny is yours. Sneak points onto her Score Pile, dump the rubbish on everyone else's, and don't let the bots figure out who you're backing. One pile more than players is a dummy — nobody's granny (probably). Grannies keep their totals under their hats — only their mood shows, so watch the table and remember what lands where.

House rules refresher

On your turn play one card from your hand face-up onto any granny's Score Pile.

  • Tit-for-tat bounce: if your card lands on a card of equal and opposite value (a 2 on a −2), the covered card bounces: you move it to the top of any other pile. One bounce per card played — a bounced card never triggers another.
  • Gold cards have senior powers (steal, swap, remove, facedown plays…) and bounce by their point value. Iron Gran is unbounceable.
  • Granny moods: running totals stay hidden — each granny just shows her mood, from 😄 chuffed to 😠 fuming. Remember what's been played to know who's really winning. (Tick Grandkid mode if you'd rather see the numbers.)
  • Game end: when all hands are empty, loyalties are revealed. Your score is your granny's pile total. Highest wins; ties go to the pile with fewer cards.

Digital prototype of Granny Wars © 2024 Cheeky Parrot Games, Ltd — made for personal playtesting. Physical game: cheekyparrotgames.com